Game Design & Development

We are physically attracted to games, like moths to light or cats to laser dots.

Let's make a video game, together!

TL;DR: You need a game developer. We've been making and shipping games since 2009.

What kind of game do you want?

Video games are entertaining and stimulating. Properly designed, they will turn tedious tasks into something amusing, explain complex concepts through interaction and increase the advertising impact of a brand or product. There's no better way of doing something than having fun while doing it!

Applied games

Also known as serious games, applied games have an educational or divulgative purpose. They teach by doing through simulation and play, adding a layer of fun to the learning activity. After all, learning is all about fun!

Promotional games

No matter whether it's virtual in-game billboards, brand-inspired characters or a fun challenge to overcome in exchange for real gifts, advergaming has a stronger impact on the user than classic passive advertising. Just because it's interactive!

Games for fun

Games are unique experiences. Make your users align their pieces, achieve impossible jumps, compete or collaborate to save the day while they enjoy a good story. We will design the perfect game to make your players have a good time!

Working together
to make your game

We can take your game the whole way, from the first design sketch to launch, or plug into your team at any stage.

Teamwork

We can work as an independent contractor or become part of your team. In any case it's you and us: no intermediaries will be involved.

Design & development

You have a clear idea of what to do? We can make it. You know what you want but not how to get there? We can help you from the early stages too.

100% remote work

Since the very beginning of our activity, all of us work from home. We are used to it, we love it. We know how to work remotely keeping productivity levels high.

GMT timezone

Wherever you come from, we can work with you. We live on GMT, making it easy to meet no matter if you live in the West Coast or Eastern Europe.

Technology we use

These are the tools we know best, but we're not stuck in the past. When a project calls for something new we dive into R&D and cutting-edge tech, from computer vision and AR to whatever comes next.

Platforms
Mobile (iOS / Android) · PC (Steam, itch.io) · Web · VR (Quest, Vive) · AR (camera / computer vision) · Nintendo Switch · Alternative hardware (Ouya, GameStick, Google Glass)
Engines
Unity · Godot · Defold · PICO-8 · Phaser · PixiJS
Languages
C# · GDScript · Lua · JavaScript

Working with clients since 2011

15+
Years of experience
25+
Games of our own
50+
Projects for clients

Selected work

Games we've helped design, build, port or ship together with other studios and clients.

Making our own games since 2009

If there is one thing we do like, it's video games. We grew up playing them, we still do, and now we make them too.

On Steam & Nintendo Switch

An American Werewolf in L.A.

An American Werewolf in L.A.

PlayMedusa · Aurita Games

A retro-style beat 'em up. You're the werewolf, but there are worse monsters in Hell's Creek. Brawl your way through iconic American cities to reach L.A.

Kaiju Control Force

Kaiju Control Force

PlayMedusa · Aurita Games

A one-screen arcade platformer and a love letter to the BurgerTime era. Lead a team of survivors through abandoned facilities crawling with bioengineered rats.

Our itch.io catalog

Pool frog

Pool frog

Jump on lily pads, catch flies, play pool!
Free Play in browser
IceCream Van

IceCream Van

Selling ice creams was riskier than expected
Play in browser
Lapine

Lapine

A small game with a small bunny, made for the Global Game Engine
Play in browser
Rampaging

Rampaging

Those cities won't flatten themselves!
Play in browser
Goblin's Gold

Goblin's Gold

Rumors say that goblins hide their most beloved treasures deep within their nests...
Play in browser
Best Boy Adventure

Best Boy Adventure

¡Tu trabajo es vital para mantener la producción del estudio!
Free Play in browser
Rogue ALIEN

Rogue ALIEN

In space no one can hear you kill and feed
Free Play in browser
PlayMedusa studio

A small studio that loves games

If there is one thing we do like, it's video games. We grew up playing them, we still do, and now we make them too.

We are a small group with more than 15 years of experience. We published our first commercial title in 2009 (Sound Juggler, iOS) and started offering game development as a service in 2011. We work on something we love, from home, with the flexible timetable that such a creative activity requires.

And we do this from a privileged place: the Canary Islands, a hub that brings together America, Europe and Africa, enjoying a mild climate throughout the whole year, fantastic beaches, wondrous mountains and otherworldly volcanic landscapes.

PlayMedusa is a small team working with a trusted network of collaborators built up over more than 15 years. Among us is a computer engineer with a PhD in computer vision, which powers our work with cutting-edge tech like computer vision and AR.

We also teach: talks, courses and workshops on game development.

Want to know more? →

Let's make a video game, together!

Tell us what you need and we'll find a way to make it happen. We'll work together on your design, scope and budget to build the game you have in mind.